Sekiro: No Defeat will reach Crunchyroll in January 2027 as an expanded eight-episode anime series, not the two-hour Japanese theatrical cut.
Sekiro: No Defeat will stream in January 2027 as an eight-episode series, expanding on the 107-minute film released in Japanese cinemas.
Sekiro: No Defeat brings FromSoftware’s samurai world to animation with painterly visuals, but its two-hour film struggles under rushed pacing and missing context.
Hidetaka Miyazaki addresses the recurring hands and barefoot characters in Elden Ring and explains why fans may have misread the symbolism.
Persistent Nightreign disconnections turned out to be linked to a Moderate NAT Type, forcing an unexpected Xbox networking fix for reliable co-op.
The Duskbloods Network Test impressed with movement and visual design, but relentless PvP left this Elden Ring fan uncertain about launch.
The Duskbloods’ Zork is an armoured sea bird, rocket-powered fighter and blood-drinking vampire inspired by Ultraman and classic monster design.
The Duskbloods has revealed six of its 10 launch characters, and FromSoftware’s latest cast looks wonderfully strange, theatrical and unmistakably memorable.
From New Game Plus and unusual builds to hidden dungeons, lore hunts and Nightreign, these ten ideas give Elden Ring a fresh challenge.
The Duskbloods combines FromSoftware combat, PvPvE objectives, temporary alliances, bizarre characters and a high-stakes final arena on Nintendo Switch 2.
Elden Ring turns brutal difficulty and environmental storytelling into comedy, making the player’s mistakes and defeats part of the game’s charm.
Elden Ring’s latest trailer introduces a parade of strange little creatures. Here’s what the footage shows—and why their identities remain open to interpretation.
FromSoftware’s Armored Core series spans 17 entries, offers demanding mecha combat and could be ready for a possible return with Armored Core 6.
Elden Ring’s skeletons connect ancient mythology and tabletop fantasy with FromSoftware’s distinctive talent for making familiar enemies funny and frustrating.
A close look at why Elden Ring’s dogs remain frustrating opponents, from regular hounds to Monstrous Dogs and the Red Wolf of Radagon.
Elden Ring turns cloth into a powerful storytelling tool, using shape, texture and movement to give garments a surprising role in its dark fantasy world.
Ten hours with King’s Field 4 reveal an influential but brutally awkward FromSoftware RPG packed with poison, cryptic systems and unforgettable frustration.
Ten hours into King’s Field IV, poison, slow combat and cruel traps remain relentless—but the PS2 action RPG’s strange humour keeps drawing me back.
Balteus became Armored Core 6’s first major wall, but its punishing weapons and flexible solutions make the boss an effective lesson in mech building and combat.
Find your The Duskbloods network test result, understand the selection messages and check the confirmed code and session details for Nintendo Switch 2.
A newly uncovered 2007 Demon’s Souls prototype reveals first-person gameplay, a missing tutorial area, an alligator encounter and a radically different Demon God fight.
After more than 200 hours across two years, this first-time FromSoftware player still has not beaten Elden Ring—and knows why.
A24’s Elden Ring film is reportedly nearing the end of filming, with Alex Garland’s ambitious adaptation still scheduled for release on 3 March 2028.