A report says Activision is considering a Halo reboot centred on Master Chief’s origin, alongside other multiplayer and single-player concepts.
A closer look at the open question of whether Xbox understands games, with a wider perspective on players, hardware and arcade culture.
Xbox’s disc-to-digital programme is now available to all users, with eligible Xbox Series X and Xbox One games gaining digital licences without needing the disc to play.
A former Xbox and Halo creative director has outlined three possible directions for the franchise and urged Activision to recruit experienced developers.
Microsoft CEO Asha Sharma says Xbox is not for sale, while layoffs, studio restructuring and long-term bets fuel ongoing spin-off speculation.
Halo is moving to Activision after Xbox significantly reduced Halo Game Studios. Here is what the change means and what remains unknown.
Halo Studios has denied claims of a creator blacklist, explaining how feedback is gathered and responding to concerns about NDA warnings.
Xbox gaming chief Asha Sharma has rejected sale rumours while Microsoft restructures its studios, changes Game Pass and prepares its next-generation console.
Oli Welsh joins Point It Out! to discuss Asha Sharma’s decision to gut the Halo team and move Xbox’s flagship franchise to Activision.
October 2026 brings five notable Xbox releases, including Gears of War: E-Day, Call of Duty: Modern Warfare 4 and three intriguing Game Pass arrivals.
Xbox’s latest restructuring is moving Halo, Rare, Obsidian and major Forza teams while layoffs fuel anger and uncertainty about Microsoft’s long-term strategy.
Undead Labs has become an independent, employee-owned studio after significant layoffs, while insisting State of Decay 3 remains on schedule.
Former Halo developers and executives react to Xbox’s latest layoffs, the closure of Halo Studios’ development role and Activision’s new franchise leadership.
Xbox’s latest studio reshuffle places major franchises under Activision and Bethesda, prompting analysts to question the company’s identity, strategy and future.
Undead Labs nearly joined Splash Damage before the deal collapsed, leaving the State of Decay 3 developer employee-owned and independent from Microsoft.
Modern Warfare 4 will let Warzone players hide carried-over operator skins, while Infinity Ward promises a more grounded approach to future cosmetics.
Xbox’s 2026 reset includes layoffs, studio transfers, cancelled projects, Bethesda’s roadmap and a Game Pass subscriber shortfall.
Bill Skarsgård will lead Hideo Kojima’s Physint, with Xbox confirming steady progress, an expanding cast and ambitions beyond games.
Blizzard’s platform messaging for Diablo 5 and StarCraft is unusually uneven, with PC implied for one game and Xbox confirmed for the other.
Blizzard has revealed long-range plans for Diablo 5 and a new StarCraft, promising major releases in 2029 and 2030 while facing significant pressure.
Blizzard has announced an animated Diablo series for Netflix, but release timing, animation partners and story details remain unconfirmed.
Xbox will publish Hideo Kojima’s Physint after PlayStation cancelled its involvement, while the project’s film and television ambitions remain part of the deal.
PlayStation’s cancellation of Hideo Kojima’s Physint and Xbox’s unexpected publishing deal have sparked debate about creative ambition, strategy and console-industry confidence.
PlayStation reportedly abandoned Kojima’s Physint after budget concerns, missed deadlines and uncertain returns opened the door for Xbox to take over publishing.
Kojima Productions’ Physint has moved from PlayStation to Xbox after budget pressure, missed deadlines and disappointing Death Stranding sales reshaped the project’s future.
Double Fine is independent again after Xbox layoffs, while Tim Schafer says the upheaval has sparked renewed creative urgency and a $400,000 Kickstarter.
Hideki Kamiya has rejected unsupported claims about Scalebound’s budget while renewing his call for Microsoft and PlatinumGames to revive the cancelled action RPG.
Sony, Microsoft and Nintendo are resisting gamer lawsuits seeking tariff refunds, arguing customers received consoles at advertised prices without proven losses.
Modern Warfare 4 runs on Switch 2, but beta testing reveals blurry visuals, uneven handheld performance and a 30fps campaign cap.
Gamescom 2026 runs from 26 to 30 August in Cologne, with Opening Night Live, confirmed games, Xbox broadcasts and streaming details for Australian viewers.
Rumours suggest Xbox may revive Ori with a new third-party developer, while Gamescom and a possible 2026 release remain unconfirmed.
Xbox and EA have left Circana’s US digital sales panel, reducing visibility around major game releases as the industry moves further towards digital-only distribution.
Modern Warfare 4’s beta brings campaign gameplay to Call of Duty testing for the first time, with Warzone and Ground War arriving in the open weekend.
Compulsion Games now self-publishes South of Midnight on Steam, giving players a clearer reason to support the studio behind its distinctive Southern Gothic adventure.
Asha Sharma’s hands-on comment offers The Elder Scrolls 6 fans a tantalising title clue, while layoffs and a long wait keep expectations grounded.
A fresh look at 2002, when Halo, Vice City, Wind Waker and a changing console market helped define a pivotal moment in gaming history.
Morrowind’s critics found clumsy combat, bugs and confusing quests, yet its vast world and remarkable freedom made it an enduring role-playing landmark.
Halo: Campaign Evolved has struggled on PS5, while unchanged Black Ops ports have attracted millions of PlayStation players and huge sales.
Xbox’s reported disc-to-digital program could arrive in August, with more original Xbox games on PC and Xbox 360 releases planned for later years.
A reported Xbox disc-to-digital programme could arrive in August, allowing selected physical games to be accessed digitally while preserving resale rights.
Xbox says disc-based games should remain playable during service outages and plans an update after some offline consoles failed entitlement checks.
Xbox revenue dropped $1.7 billion over the fiscal year as hardware sales, content revenue, layoffs and higher console prices reshape Microsoft’s gaming strategy.
Satya Nadella’s latest Xbox comments point to layoffs, studio changes and a planned fiscal 2027 recovery, sharply contrasting with last year’s confident update.
Asha Sharma’s new Xbox memo sets four priorities, a 1 billion daily-user ambition and a recovery plan following major layoffs and declining revenue.