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Day two of GTI Asia China Expo 2025 put the spotlight on two of China’s major arcade manufacturers: UNIS and Ace Amusement. Their booths covered motion racing, dinosaur shooters, redemption machines, family attractions and several new original concepts that may eventually reach Western markets.

UNIS has the stronger established presence outside China, while Ace Amusement continues to expand its international ambitions. As with any trade-show reveal, overseas release plans remain uncertain until machines begin shipping. For Australian operators and collectors tracking new commercial hardware, the show nevertheless offered a useful look at where the market is heading. Our arcade news coverage follows these developments alongside practical buying and ownership advice.

UNIS brings a broad international line-up

UNIS remains one of China’s heavyweight arcade companies, with a particularly strong Western presence and a history of partnerships with overseas developers and publishers. The company has recently placed greater emphasis on prize and redemption products, including its official emoji partnership, but video arcade games remain an important part of its portfolio.

The scale of its GTI booth reflected the company’s approach to major Chinese exhibitions:

UNIS sometimes displays both English and Chinese versions of a game when considering a Western release. That is a useful indicator, but not a guarantee; some titles shown in this way have not ultimately launched outside China. The games below should therefore be treated as possible future exports rather than confirmed Australian or Western releases.

Godzilla Kaiju Wars

UNIS presented the non-VR version of Raw Thrills’ Godzilla Kaiju Wars, giving the game a prominent overseas debut after an earlier prototype had appeared on test in the United States. UNIS has previously handled China-specific Raw Thrills projects, including motion DX versions of H2Overdrive and Cruis’n Blast, and also displayed Top Gun: Maverick at the expo.

Godzilla Kaiju Wars standard

UNIS appears to hold relevant Godzilla licensing rights in China, having used the property for its Godzilla X Kong whacker and its collaboration with Taito on Godzilla Kaiju Drop. That relationship, combined with its connection to Raw Thrills, helps explain the machine’s presence at the booth.

The GTI cabinet differs from the earlier US test design. The seat faces the opposite direction, while the twin-screen arrangement and motion platform remain. A rear barrier with LED lighting has also been added.

Godzilla Kaiju wars w/o VR by Raw Thrills and UNIS

It is not clear whether this is the final cabinet, a China-exclusive version or a more complete indication of the design that may appear elsewhere. Raw Thrills had not officially confirmed a Western launch at the time of the expo. The European IAAPA event was expected to focus on European launches of Top Gun and Wizard of Oz, making the main IAAPA event in November the more likely early opportunity for a broader reveal, unless the game appeared at another Raw Thrills-related event first.

Top Speed Legend

Top Speed Legend is a new original car racer from UNIS, following the company’s recent work across kart, monster-truck and motorcycle racing. Its concept reportedly draws inspiration from TAMIYA Mini 4WD racing toys, which have been popular across Asia since the 1990s, although the game is not officially licensed by TAMIYA.

The cabinet combines several familiar motion-racing ideas: two stacked screens, a format associated with F&F Arcade, and a boost throttle similar to controls used by Storm Racer and Apex Rebels. Its most distinctive feature is the steering control, which uses a button-equipped “butterfly” layout rather than a conventional wheel. Sega World Drivers Championship is one of the few comparable examples that comes to mind.

Top Speed Legend

For now, the cabinet and logos use Chinese text only. That points towards a China-first release and leaves open the possibility of a different name if the game is exported. UNIS has already released several racing titles during the past year, so a Western version may take time—or may not happen at all.

Jump Master

UNIS follows its earlier Pogo Jump with Jump Master. The earlier game combined pogo-style racing with a trampoline, while this new machine leans further into pogo-like controls and recalls the format of Taito’s Hopping Road.

Unlike that earlier Taito game, Jump Master uses a split-screen presentation on a single monitor. The Chinese version shown at GTI featured a diamond-plate jumping platform around the controller.

Jump Master by UNIS

Dino Dash

Dino Dash had previously appeared at AAA 2025 under restrictions on photography and sharing. With an official trailer now available, the game was shown more openly at GTI.

Players ride dinosaurs through fantasy environments while competing against one another, giving UNIS another racing attraction with a strong family-facing theme.

Monster Jet Riders

Monster Jet Riders was another title previously subject to photo restrictions at AAA 2025. At GTI, UNIS displayed it more prominently alongside the DX version of Monster Kart.

UNIS has said that Monster Kart has been performing well, so Monster Jet Riders may be intended to build on that momentum with another competitive vehicle attraction.

GoldStorm Pirates

UNIS is also handling the Chinese release of Bandai Namco’s GoldStorm Pirates. A China launch had seemed plausible after Chinese voice actors were identified in the game’s credits, but the local distributor had not previously been known.

The Chinese presentation uses a modified enclosed cabinet based on the Japanese version rather than the open cabinet used elsewhere. It sits near IGS’s Sailor’s Quest VR, creating some direct competition between similar attractions. The arrangement also removes any need for UNIS to create a non-VR alternative to that title, as it has done with Godzilla Kaiju Wars.

More from the UNIS booth

Other UNIS displays included the Amazing Universe and Picture Book Land card battlers, with Picture Book Land receiving a new two-player cabinet. The booth also featured Neon Rush, a Chinese version of Top Gun: Maverick, a new video redemption pusher and an unusual roller-ball attraction that did not yet have an English name.

The unnamed roller-ball game stood out among the more unconventional exhibits. UNIS also showed its new relationship with the popular Genshin Impact property, although the material on display appeared focused on prize and redemption products rather than a conventional video arcade game.

Ace Amusement expands its arcade range

Ace Amusement is a younger player than China’s long-established major manufacturers, but its games have gradually entered Western markets since the late 2010s through distributors including Amusement Source International, Coastal Amusements and UDC. The company has also been working towards a stronger direct overseas presence, supported by increasingly substantial booths at events such as IAAPA.

China remains the primary launch market for Ace’s newest original games, and its GTI display showed how quickly the company’s catalogue is growing.

As at previous Chinese exhibitions, Ace restricted photography of its newest titles. The company did publish several gameplay trailers through its official channel, allowing a closer look at some of the machines despite the limited show-floor photography.

Hover Rush

Ace promoted Hover Rush as “The World’s First Land & Water Experience Game”. That description is debatable given the amphibious racers that came before it, but this type of attraction has been relatively uncommon in recent years. Its use of hovercraft rather than futuristic speedboats gives it a distinct angle.

The cabinet uses the familiar combination of twin screens and motion bases. Readers comparing it with commercial racing arcades will recognise the emphasis on physical movement and a wide-format competitive experience.

Hover Rush by Ace Amusements

Dino Attack

Ace’s latest dinosaur shooter is Dino Attack. The company has already explored the theme with games such as Dinosaur Era, generally using a more child-oriented water-gun format. This new title appears aimed at the more serious end of the market, following the direction of Ace’s Skull of Shadow.

The design seems to be targeting the same broad audience as Jurassic Park Arcade, which Raw Thrills has continued selling a decade after its original release. Ace showed several cabinet configurations for Dino Attack, suggesting an attempt to cover different venue sizes and operator requirements.

Dino Attack by Ace Amusements

Crossbow Fishing

Crossbow Fishing is Ace’s entry in the fishing-game category. Players harpoon fish and then reel them in. The exhibition included at least two cabinet formats: a smaller single-screen model and a larger dual vertical-screen version.

Both designs support up to four players, giving operators flexibility when choosing between a more compact footprint and a larger presentation.

Racing, bikes and other cabinet variants

Ace also displayed the dual-screen Racing Xtreme, although its photograph was not included here. Two versions of Bikers Madness were shown: the previously seen dual-screen cabinet and a new single-screen model using a vertical monitor.

Bikers Madness by Ace Amusements

In the background, Jet Ski Racer was visible after an earlier glimpse at AAA 2025. Nearby stood a new single-screen version of Dragon Kingdom, following the same broad approach as the alternate cabinet for Adrenaline’s Drakons: Realm Keepers.

It remains uncertain which of these machines will receive significant distribution outside China. Ace’s expanding overseas presence could eventually make several of them available internationally, but there were no confirmed Western release details at the expo. Operators considering new commercial hardware can compare these large-format concepts with the broader arcade machine buying guide before planning a venue or home setup.

What else was shown?

The expo included many additional driving, shooting, rhythm, boxing and horse-riding games. Boxing attractions appeared in notably greater numbers this time, while domestic rhythm games remained strong, with Arccer and Lilian among the companies producing original Chinese titles such as Dance Cube.

VR arcade games, by contrast, appeared to have declined significantly from their level a few years ago. That may indicate that VR attractions have not sold as strongly in China—or potentially in other markets—as early expectations suggested.

For Australian readers following new arcade hardware, the UNIS and Ace displays point to two different strategies: UNIS is combining established international partnerships with new original attractions, while Ace is rapidly widening its own catalogue. Release plans will need to be confirmed title by title.


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