Bay Tek Entertainment is testing two new arcade concepts in Wisconsin: ICEE Slush Rush and Battleship: Bounce Off. Both projects show a polished presentation, although neither is guaranteed to reach a trade show or full production.
Test units can change significantly before release, or disappear altogether if the results do not meet expectations. That makes these early looks useful as a snapshot of development rather than confirmation of a final arcade machine.
ICEE Slush Rush turns drink service into redemption play
ICEE Slush Rush is a departure from Bay Tek’s more familiar formats. It is a videmption game built around the recognisable ICEE frozen-drink machines found across the United States, with a concept that has some similarities to the previously discussed Perfect Pour.
Players use five levers—Orange, Strawberry, Banana, Green Apple and Blue Raspberry—to fill ICEE cups with slush. The challenge is to serve enough product without overfilling each cup.
The cabinet appears to have production-quality printed artwork and polished 3D visuals. That level of finish suggests it could be ready for a trade-show appearance at IAAPA, although its test status means that remains uncertain.
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A quick video gives a closer look at the gameplay and presentation:
The format may be particularly suitable for family entertainment centres. By comparison, Perfect Pour is aimed more towards bars and route operators, with a non-alcohol mode planned for that game.
Battleship: Bounce Off brings a board-game classic to the arcade
Battleship: Bounce Off takes a more traditional redemption approach. Each side has a video screen, but the screens are not central to the main activity: the game is primarily about throwing balls at a physical 8-by-8 grid.
The ships are placed randomly for every game. Players take turns throwing balls and trying to hit their opponent’s hidden fleet. Because the opposing ships cannot be seen, every throw requires a guess. Sink all five ships to claim the bonus.
This is not Bay Tek’s first attempt to bring the Battleship licence to arcades. The company previously showed a videmption version in 2014, but that project vanished after the event where it debuted.

The new machine also looks close to a finished product and could appear at IAAPA. However, Bay Tek has tested other games that never reached a show or entered production. Some have even made it to a trade show before being dropped, as happened with the earlier Battleship concept.
Two promising test machines, with no guarantees yet
ICEE Slush Rush offers a simple, tactile serving challenge, while Battleship: Bounce Off adapts hidden-fleet strategy into a ball-tossing redemption game. Their eventual success will depend on test results, operator interest and whether Bay Tek decides to proceed.
For readers comparing different cabinet formats, RETROCADE’s arcade machine buying guide explains the key considerations, while the arcade machines collection covers home and commercial-style options. Operators planning maintenance can also explore arcade repair and service support.




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