RETROCADE RETROCADE
0
RETROCADE arcade machines, virtual pinball, racing simulator and parts banner

Setting: my home office.

Daniel Molloy, Armand, Louis de Pointe du Lac, Lestat de Lioncourt and Claudia de Lioncourt de Pointe du Lac gather around the couch as The Blood of Dawnwalker begins. The group quickly discovers that the game’s blend of medieval survival, vampire mythology and family drama gives each of them something to criticise.

First impressions: from Pac-Man to peasant work

Daniel introduces himself as another journalist, then admits that his entire video-game experience once amounted to playing Pac-Man in the 1980s. Even he can see that games have advanced since then, although the early chores test his patience.

Armand immediately objects to the appearance of the vampire leader. In his view, vampires should be beautiful, making their offence against God more effective. Claudia responds that Armand himself is the real offence.

Louis is alarmed when the game appears to show a powerful vampire granting the Dark Gift to a young girl. Claudia is not impressed by his concern, while Lestat interrupts with theatrical regret that he was turned after the Black Plague and missed all the upheaval and drama.

As the opening hours continue, Daniel questions why the hero is chopping wood and searching for missing pigs. He wonders whether the game is really Peasant Simulator 3000, prompting Claudia to demand more vampires. She is reminded that the creature in question was not a vampire and angrily rejects being called a child.

Lestat begins to explain that Claudia is still practically in the nursery by vampire standards, but Armand and Louis restrain her before she can tear out his eyes. Night falls in the game, and the Blood Mass begins.

Religion, transformation and the vrakhiri

Lestat recognises the familiar idea of corrupting religion to excuse terrible behaviour and calls it boring. Armand takes the remark personally because of his history with the Children of Satan, while Daniel laughs at his former maker. Armand wonders why he ever performed the Dark Trick on Daniel; Daniel answers with an internet description of their relationship.

Claudia is far more interested in the game’s vampire lore. She likes the vrakhiri method of creating another vampire: one of them removes a fang and drives it into a human’s heart. To Claudia, the process is deliberate, brutal and worth adopting. Louis asks why violence is always her answer, and she replies that women are allowed to have hobbies.

The group also notices rats, which Lestat uses to tease Louis about his preferred food. Armand defends Louis’s self-loathing as noble, though he has no interest in sharing it.

Coen, the game’s protagonist, receives the Sky Gift early. Lestat considers this unfair because he had to sleep with the Queen of Vampires to learn how to fly, a claim Louis confirms. Lestat does concede that the game captures the irresistible urge to drain a friend in the middle of a conversation—something he believes Louis understands particularly well.

For more gaming and arcade-industry coverage, browse the RETROCADE Arcade Blog, or compare the hardware options in the Arcade Machine Buying Guide.

Daylight, healing and a bear problem

Daniel points out that Coen’s silver-mine illness functions like a supernatural version of Black Lung disease, yet still lets him move around during the day. Claudia mentions having Black Lung herself, only for the others to recite Armand’s familiar defence: he could not prevent it.

Lestat then finds a serious inconsistency. If Coen possesses the Dark Gift and its healing abilities, why can a bear still kill him? Daniel dismisses the problem as a simple “skill issue”.

The discovery of a mysterious herbalist produces another reaction from Claudia, who correctly suspects that the woman is a witch. Lestat is horrified at the possibility that the Mayfair Witches might be involved and becomes even more alarmed at the thought of the Talamasca appearing as well.

Romance, family and an impossible deadline

Armand believes two characters clearly want to kiss and cannot understand why they are holding back. Louis sees the reason: the hero must save his family first. Lestat has little patience for that priority, leading Claudia to remind him that he once turned his mother into a vampire before becoming her lover.

Lestat defends his behaviour by arguing that immortal life should be treated as a garden of pleasures, free from mortal restrictions such as family blood ties. Daniel compares the argument to Cersei Lannister.

Armand’s final objection concerns the story’s timetable. He doubts that a fledgling can gather enough strength to defeat an ancient vampire lord in 30 days when any of them might need 30 years just to recover from a dirt nap. Lestat insists that he was depressed only once. Louis asks whether that is really true, and Lestat answers with an angry French insult.

The first seven hours leave the vampire spectators divided. They appreciate the game’s darker mythology, its transformation ritual and its supernatural complications, but they remain unconvinced by its survival chores, rapid power curve and occasionally fragile vampire logic.

If this mix of gothic storytelling and interactive action appeals to you, RETROCADE also covers dedicated gaming setups, from full-size arcade machines to compact bartop arcade cabinets.


Leave a Reply

Your email address will not be published. Required fields are marked *