The Five Nights at Freddy’s series, launched a decade ago, had become a major pop-culture property by the time of the movie that was released this past October. After arriving in VR for home players, the horror franchise appeared ready to make the leap into arcades with an immersive virtual ride.
There was just one important catch: this proposed arcade release was an April Fools joke.
Five Nights at Freddy’s: Help Wanted!
Take the night shift and bring the world of Five Nights at Freddy’s into your location!
The fictional concept was designed around the motion-ride VR games that have become notable earners in some arcades. Titles such as Virtual Rabbids, King Kong of Skull Island and Storm VR were presented as successful competitors, with Freddy Fazbear’s considerable brand recognition positioned as a new challenge for that market.
The imagined cabinet combined styling cues associated with Storm VR and the red detailing seen on King Kong of Skull Island.

The mock press kit listed an intentionally extravagant feature set:
- Four arcade-exclusive chapters filled with twists and frightening turns.
- “Show Me Your Hands” gesture tracking for interactive VR play.
- High-quality headsets intended to improve earnings and reduce motion-sickness clean-up.
- “Rump Thump” motion-seat technology with three degrees of freedom.
- “Gale Force” wind effects to intensify each scare.
- A “Bug Zapper” UV-C light system for automatic sanitisation.
- “Gotta Attract ’Em All” attract mode, featuring a talking, blinking and chomping animatronic back piece.
- Suspense and multiple endings designed to encourage repeat plays.
- A ticket-redemption mode with a jackpot reward for surviving Freddy’s pizzeria.
- A claim that the game was built for professional esports play.
- A supposed free-roaming animatronic kit with the purchase of two units, aimed at venues whose animatronics had been removed by a local competitor.
The fictional announcement also referred to an unnamed “well-known and established manufacturer”. Raw Thrills was suggested as a possibility, although the company had already released three VR games at the time. The proposed machines were supposedly due to start shipping on April 31, with an MSRP of $55,555.
Those details were deliberately constructed to make the announcement sound like a major arcade launch while also signalling that something was not quite right. The impossible shipping date and exaggerated pricing were among the clues.
The April Fools reveal
The update confirmed that the entire announcement was a joke, created largely with help from JDevy, who supplied promotional copy and an early cabinet render. Additional writing and ideas were added to complete the fictional reveal.
The concept joined earlier annual jokes about arcade versions of Rocket League in 2023, Among Us in 2022, Untitled Goose Game in 2021, Doom Eternal in 2020 and Super Smash Bros. in 2019.
Although no real Five Nights at Freddy’s: Help Wanted arcade machine was announced here, the idea plays neatly on the strengths of VR attractions: physical motion, environmental effects, repeatable scenarios and a recognisable horror licence. For more genuine arcade news, browse the RETROCADE Arcade Blog, or compare real arcade machines and virtual pinball machines for a home setup.
For venue operators and collectors, the practical takeaway is simple: treat the announcement as a playful piece of arcade fiction, not a product specification or release notice. Anyone planning a genuine machine purchase can start with the Arcade Machine Buying Guide.




Leave a Reply