Star Wars Zero Company Update 1.2 adds campaign modifiers, tougher injury rules, balance changes and fixes that make a second playthrough much more appealing.
Bit Reactor says some furloughed developers are returning after Star Wars Zero Company passed one million estimated sales, though many staff remain away.
Star Wars: Zero Company’s tactical systems impress, but its frequent Ovissian characters create a distracting visual problem across missions and base scenes.
Star Wars Zero Company turns rising difficulty into a tactical decision, letting players choose which enemy upgrades to disrupt during Crisis Missions.